Tribal Essentials - 12/12/17 - An unofficial update of RimRue's a17 mod, which adds new tribal items for those players who want to play a tribal scenario and who don't want to rush into research. Smooth Stone Walls - 01/01/18 - Allows you to smooth and even decorate natural stone walls. Make your crashlanding a bit more realistic, deal as a tribal group with the aftermath of an exploding moon, or just start with less research handed to you. ![]() Scenarios - 12/31/17 - Adds a few scenarios and some related incidents. Rascally Rabbits - 12/04/17 - Adds rabbits (both gentle and deadly), carrots, rabbit stew, and a few "rabbit themed" events. Rainbeau Flambe - Storyteller - 12/04/17 - Adds, obviously, a storyteller. Pawns Are Capable! - 12/04/17 - An offshoot of a mod I originally created in collaboration with RimRue, which replaces pawn "incapabilities" with mood debuffs and/or other penalties when pawns are required to do types of work they hate. More Trait Slots - 12/04/17 - Lets your pawns start with more traits, and makes sure you can actually see them all on the character tab! Also allows you to group faction bases geographically, with different factions' bases located in different parts of the world, to simulate the existence of actual nations.įertile Fields - 01/20/18 - Fertilize and plow your farmland, and eventually reshape your landscape! (Despite the name, it's actually less a "farming" mod and more a "terraforming" mod.) NOW A YEAR OLD!įishing - 01/09/18 - An add-on for "Basic Bridges" which lets your pawns fish from bridges, catch shellfish in traps, and cook various seafood dishes. This allows you to give your colonists titles that reflect their current jobs instead of their backstories.įaction Control - 12/31/17 - Provides you with complete control over which and how many factions and faction bases show up on your map. Also allows you to add new names to the game's name database.Įditable Pawn Titles - 01/14/18 - A simple but useful mod that allows you to edit pawns' titles as well as their nicknames. (This is my "cleaned up" compilation of traits I like from various other mods, as well as a few original ones.)Įditable Backstories - 01/07/18 - Replaces the vanilla backstory database with a completely customizable database of backstories stored in XML files. Originally designed as an add-on to "Fertile Fields," it can now be used independently.Ĭonfigurable Maps - 01/21/18 - Allows you to adjust the number of old walls and buildings, the amount of ore, the number of geysers, the "biodensity" of plant and animal life, the size and quantity of lakes and marshes which will appear on new maps, and many other aspects of map generation.Ĭonsolidated Traits - 12/04/17 - Adds a lot of traits to the game. Changes a few existing items to require concrete instead of steel, as well as adding concrete walls and reinforced concrete "bunker" walls and embrasures. Obviously.Ĭoncrete - 01/20/18 - Adds concrete to the game. Make sure to go into your subscribed items and unsubscribe from the A16 mods not available here.Archipelagos - 12/05/17 - Adds archipelago (island chain) biomes to the world map, so you can now play RimWorld on islands.īasic Bridges - 01/07/18 - Allows you to build bridges. The unsubscribe from all button will only unsubscribe the mods provided below. Some mods have been replaced instead of updated. This takes time and I will try to add them as they appear. With the new update many mods will have to be updated as well. Where is rich soil? ( may still work as intended ) Trading Spot A16 ( reported to work, may cause issues ) MineItAll ( works with A17 but is reported to cause memory leaks )Įxpanded Woodworking for Vegetable Garden ![]() Coming soon )īe sure to leave a comment! If a mod goes out of date or you think there is a balance issue LET ME KNOW!īarbed wire ( should still work as an outdated mod )ĭeep Core Miner A16 ( this may work - untested ) ( new mods need to be tested together and have the corresponding load orders sorted. Just subscribe to the mods and then add the folders and files This is a collection of mods to improve gameplay and extend late game.
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